![]() ![]() IOS: App freezes and the "You can attach a managed debugger now if you want” message doesn’t show up when running the app on iOS devices with the "Wait For Managed Debugger" setting enabled Input: The device selection menu does not respond to mouse clicks when trying to add a device in a Control Scheme HD RP: "ReleaseDynamicVBOFrame: Unexpected frame" errors are constantly spammed in Console when using HDRP or URP Graphics Device Features: Severe performance degradation in Play Mode when using multiple Cameras with “Direct3D12”, “OpenGLCore”, and “OpenGLES3” Graphics APIs in URP & HDRP Graphics: Fixed a NullReferenceException that would appear when selecting Texture2DArray in a project or in the Frame Debugger.įirst seen in 2023.2.0b1. NVDA now asks Windows to update security certificates, which will prevent this error in future.Īffected users will need to download this update manually.Contextual Menu: "Destroying object multiple times" error message appears while applying removed component to prefab assetĬore: Fixed issue where job may fail to allocate using Allocator.Temp resulting in a a "Top level scope allocation is permitted only on the main thread." exception message.Įditor: Fixed crash in assign of dynamic_block_array.Įditor: Fixed crash when importing large FBX file. One UIA fix is that Outlook now ignores more types of layout tables in messages.ĭue to an update to our security certificate, a small number of users get an error when NVDA 2021.2 checks for updates. There are lots of improvements when using Office with UIA. Say all in Word now scrolls the view to keep the current position visible. Error sounds can be enabled in stable builds of NVDA via a new advanced settings option. There are updates to eSpeak-NG and LibLouis, including new Russian and Tshivenda tables. This specification aims to standardize support for Braille Displays without needing individual drivers. This release introduces support for the new HID Braille specification.
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